What's new
Devlog
What changed in Blockline and why, newest first.
- Touch controls, city staff and quieter streetsPlay on phones and tablets with pinch-to-zoom and tap-to-build, hire staff to run your venues, plus What's new cards, idle auto-pause and fairer road noise.
- Proper trains, and railway bridgesTrains are now four-car sets that tour the whole line, bend round curves and reverse at the buffers, and railway bridges carry track over water.
- The Annual Music FestivalBuild festival grounds, pick a date, negotiate with acts, sell passes and run the weekend; the profit or loss lands in the treasury once a year.
- Five leisure venues, and homes you can tell from shopsCinemas, bowling alleys, arcades, playgrounds and pools; homes and shops that look different at a glance; a digital coverage overlay; fairer parks.
- The City Hospital opens its doorsA teaching hospital that coordinates your hospitals and clinics, with clinical teams, outbreaks that spread district by district and a 3D ward to walk.
- The City Prison: regime, parole and the cell shuffleA walled City Prison fed by the courts, where the regime you set trades order today for rehabilitation later and you sit on the parole board yourself.
- The Music Venue: audition bands and book the nightsA live music hall where you listen to synthesised demos, judge each band, sign the best and book show nights that lift happiness and trade.
- First week: a calmer clock, several tabs and level crossingsOne steady game speed instead of fast-forward, one city across several browser tabs, skilled workers for clean industry, new car art and level crossings.
- The Police HQ: Blockline's first walk-in venueA one-per-city Police HQ that coordinates your stations, with a 3D building you can walk into, its own computer and two detective mini-games.
- Blockline is liveBlockline opens to the public: a free city builder that runs in your browser, with cloud saves, an eight-chapter charter and a working economy.